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Phase 2 Ground Travel
By: Talibar Zukro , on: 2020-01-21 14:03:55
Ground Travel Phase 2 has now been entered. Now, when you walk about a planet's grid, you can also walk on the 25x25 grid or city terrain. That means that there are 497,722 planetary grids that can be explored and even have cities built on with a total of 12,443,050 squares that can be crossed and traveled to in-game. That adds a whole new dimension to the game that was not there before.

Now keep in mind there are going to be a lot more upgrades to this system over the course of the development. This is by far not the finished product of travel. I am sure this is obvious, but want to keep it out there. So hang tight. More upgrades coming. The next thing I am going to fix is chatting at your location. Then will be city building.

I suspect the phases will be this way in complete:

Phase 3: Fix chat to make it more specific to locations.
Phase 4: Build cities
Phase 5: Focus on creating ship crew permissions
Phase 6: Allow room maps for entities to work.
Phase 7: Allow entity/facility building in cities.
Phase 8: Better entity scanning at your location.
Phase 9: Create System maps and sector maps.
Phase 10: Require ships for interstellar travel.
Phase 11: Create vehicle functionality for terrain.
Phase 12: Create terrain restrictions.
Phase 13: Create Timers, notifications and XP Mining for travel.
Phase 14: Error and bug fixes
Phase 15: Upgrade GUI Look.

So there is a lot to do. Hoping a lot of this, if not all of it, gets done within the next month or two. Stay Tuned.


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