|The Talibar Strikes back!
By: Talibar Zukro , on: 2013-08-09 07:00:57
|OK, I am back in full swing. Of course, I am heading to work right now and will not be participating for another 10 hours or so in SWBFS development. But I am back baby!|
By: Talibar Zukro , on: 2013-08-06 10:12:34
|I will not be online too often for today an tomorrow, so I wont be able to reply to your messages and posts most likely, or atleast not all of them anyway. I apologize for the inconvenience.|
|Coming Soon to a more fabulous RP...
By: Talibar Zukro , on: 2013-08-03 13:01:27
|Get your character images ready... I am preparing a way for you to upload to the site your very own images for your character... |
Here is the first one:
Your Forum Signature. You can upload only one for this. Additional slots will require to purchase them via OOGP.
Yes, same deal as above. However, you get a few more image slots for a few different Avatar states.. If you are 10 HP less than your max, you can provide an Avatar for a sluggish looking character.
If you are at half your HP, you can provide an image for a half beaten and badly injured avatar.
If you are at 10hp or less, you can provide a near death Avatar.
If you die, you can provide a corpse shot avatar. This should make the whole game a bit more realistic and easier for others around you, when they see you, to know what is going on. It adds a thrilling Role Play experience.
Also coming within the next week, and the reason for those features above, HP loss in battle and looting. Yes, when you fight your opponent, you will receive a bit more of a play by play, but not much because I am still having to make that more complex for skills. With that though, you will manage to lose HP. I will not allow death. However, you can be looted for a random chance of up to %10 of all your earnings(Rounds up if you have less than 10 credits).
The reason why I am implementing this feature into the game right now is because it has to do with the "live" scenario option that will be making an appearance in the future. Live Scenario's are scenario's where everything your character does is live. Until it is your turn to post, your character can not move or perform any important function other than messaging, forums, entity transfers, etc... But travel and attacking will be disabled while you wait your turn. Having a visual of what is happening to you in real time and how you appear will be visible to all those who RP with you. It adds to the visual aid part of the game RP. Our first official Scenario will be held in a live scenario. That will also be when the game is out of Beta... Officially!
Also with all that... If your opponent is 15hp or less, you will see a mugging option where you can take 25% of all his earnings (I have over a gazillion credits, so good look if can beat me ) . However, please note, in the very near future, when locations are completed there a few things that can be seen permanently by all characters and some that will not be visible. For instance, from the time you walk into a room or location till the time you leave, what will be said and who walks in and out will be visible to for just that perdiod. After that, it all goes by by. When you go back to the location, it resets. However, for RP purposes and to make sure you stick to your characters type and profile, if you attack or mug someone in those locations, you will always be able to see that.
The reason being for this is that I do not want you mugging people simply because you can and because you may think that the RP Aspect of the game is not connected to that. It is connected and I want players to stay IC when playing the game as much as when they are RPing.
So lots of cool stuff to come. Right now, I need experienced RP volunteers to step up and volunteer to GM official scenarios. The beginning of our story will be broken into several scenarios because unfortunately, not everyone can participate in one, otherwise that poor GM will be overwhelmed. And Honestly, too many players makes it a good chance that the scenario will never finish. So I need some volunteers between now and then so that we can discuss how this will go down. You will receive OOGP's for this. I anticipate that the live official scenarios will begin in no more than two months. It will allow death and it will be very exciting! Stay tuned.
|ME LIKEY SMASH BUGS!!
By: Talibar Zukro , on: 2013-08-03 12:36:11
|So I took care of a few bugs the best I could in regards to the user BIO. You should notice no more \ backslashes before a quote ". Unfortunately, this also means you can not put a semicolon at the end of a quote ". Regardless, I fixed up the whole thing real nice so it looks better. |
Also, when you edit a profile, there is now a link on that page that allows you to view it, rather than having to click a user name in the forum to see a profile. Enjoy!
|Let the votes begin!
By: Talibar Zukro , on: 2013-08-03 00:26:52
|Ladies and Gentlemen! We now can make polls on the forums. Not all forums allow polls, but most of the suggestion forums will allow you to post polls. Test them out if you would like. Thank you and Good night!|
|More forum updates
By: Talibar Zukro , on: 2013-08-02 21:43:04
|I did another huge refactor of some forum code. If you are experiencing any problems, please e-mail Link . Hopefully everything will work properly still. lol. Added many many more security fixes and closed up some loopholes.|
|Some minor forum updates...
By: Talibar Zukro , on: 2013-07-31 18:14:28
|In my quest to finish the great forum plans... When you see the "Last post by:", the link will take you to the last page. Being that threads are getting larger, it was about time. lol. |
Over the next few hours, some minor forum fixes/features will come into play. Some apparent, others not so. Hope this makes the user experience a little better
|Give me life or give me.... Death?
By: Talibar Zukro , on: 2013-07-29 22:22:01
|Is that rain? It can't be, we are in the basement!
By: Talibar Zukro , on: 2013-07-28 14:00:58
|Last week I had created a weather system for the galaxy. I did not merge that code just yet. But its already done. |
Weather will be updated every single day at a rate of 2 hours. It will vary from planet to planet and it will be continental. So you may be on a planet and it may be raining on what part of the planet, but on the other part of the planet, you will not see rain. Instead, it will be snowing. The weather system will be slightly evolving. Do not expect a genius weather system, just one that is fun and will add something to RP about. Weather history will of course be saved, so you will be able to see up to a years worth of weather for each continent. I think this really adds a nice element to the RP side of things on the forums. When you are roleplaying and you tell the system that you changed your location on the RP, the forum will tell you what the weather will be like on that part of the planet this way, if you wish, you could implement that into your RP. It will make for some interesting fun. If this becomes a success, I may one day add Earthquakes and other disasters to the game as well.
Which brings me to the basement part of the news topic. Planets can have sub levels developed below the ground and they can also have upper levels (Think Coruscant). Yes, thats right! Planets can be built up in true Star Wars Metropolis style! Further, every planet can have a varying grid size. So it will not simply just be 10x10 or 20x20. And for the right price, cities can also have varying grid sizes.
Now why am I telling you this all? Well because one, I will need art work done for planetary surfaces and for weather conditions as well as the planets themselves. If you provide some art that is free to use without any issue, you will be rewarded.
Further, I am going to be announcing a contest within the next few days (Yes another one) and you will have a major opportunity to earn some Enormous and I mean ENORMOUS prizes of planetary proportions (Hint hint). Which brings me to my next feature for the future: Players, even those who are freelancing, will be allowed to own entire planets, systems and even sectors if they some how manage that with some good RP and in-game assets. The opportunities are endless!
By: Talibar Zukro , on: 2013-07-27 21:07:58
|Queue 90's music!|
Yes, a simple battle system to help you earn some XP's has been put in place. It does not yet take into consideration statistics and no one will die from losing.
Check the "Beings around you" console and attack whomever you would like. A player can be attacked a max of 3 times per 24 hours and you can attack players up to 4 times per 24 hours. The timer is reset every night at 10:00pm eastern time and then you may begin your attack. When statistics come into play, the limit will be removed. But for now, have fun.
***Back to Forum/Faction programming!***